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Starcraft 2 legacy of the void art
Starcraft 2 legacy of the void art







With access to tons of abilities and specific units not available in the standard multiplayer, there are many possible strategies waiting to be discovered. It is evident that the Starcraft II engine is beginning to feel dated. Although the movement is fluid and the game runs well with everything that can take place on one screen at one time, the action feels too chaotic and is very difficult to follow the in some instances. The game starts off with a bang, graphically speaking, and the action gets rolling quick! The only aspect that feels like it falls short is the in-game graphics. The cutscenes tell a lot about the story to better aid the visual appeal of the game and to also guide newer players into the series with a way to understand much of what is going on in the story without necessarily having to know the background right from the get-go. With a game boasting over 30 cutscenes of story-related significance, StarCraft II gets the ball rolling right out of the gate. You are the force needed to reunite the protoss race against this dangerous being. However, an even greater evil approaches - Amon, who threatens the fate of the entire galaxy. Now, finally, you have raised a powerful fleet of warships known as the Golden Armada, and are poised to reclaim what is formerly yours, your world. Years ago, your homeworld, Aiur, fell to the zerg swarm. In Starcraft II: Legacy of the Void, you continue where you left off in its predecessor: you are Hierarch Artanis, the leader of the mighty protoss race.

starcraft 2 legacy of the void art

Still – five years after the last installment, does this game stand up on its own?

starcraft 2 legacy of the void art

There is also a "Story So Far” feature to help you get an idea of how the story got to where it takes you in this installment. For those who are not aware, this release is a standalone - it does not require the two previous installments to play.

starcraft 2 legacy of the void art

Here we are in late 2015, and we can finally say that "soon" has arrived. Back in July 2010, Blizzard released StarCraft II:Wings of Liberty, promising its fans that the next part of the trilogy would be ready soon.









Starcraft 2 legacy of the void art